Techniques › Principles & timing › Easing
Ease In-Out Cubic
The object starts slowly, is fastest at the midpoint and slows into the end, its position following a cubic curve.
Also called easeInOutCubic, power 3 in-out.
Use it in a promptTechniques › Principles & timing › Easing
The object starts slowly, is fastest at the midpoint and slows into the end, its position following a cubic curve.
Also called easeInOutCubic, power 3 in-out.
Use it in a prompt