Techniques › Camera, 3D & light › Shader looks
Fresnel edge glow
Surfaces brighten at grazing viewing angles, so silhouette edges glow while faces stay darker.
Also called edge glow, rim fresnel.
Use it in a promptTechniques › Camera, 3D & light › Shader looks
Surfaces brighten at grazing viewing angles, so silhouette edges glow while faces stay darker.
Also called edge glow, rim fresnel.
Use it in a prompt