Techniques › Camera, 3D & light › Shader looks
Matcap shading
Shading is read from a single spherical image indexed by the surface normal, so the lighting is baked into one look-up.
Also called material capture, MatCap.
Use it in a promptTechniques › Camera, 3D & light › Shader looks
Shading is read from a single spherical image indexed by the surface normal, so the lighting is baked into one look-up.
Also called material capture, MatCap.
Use it in a prompt